Want to develop for Oculus?
We’ve created two programs to help cultivate a vibrant content ecosystem. Oculus Start provides resources for building inspired VR applications, and Launch Pad supports a select group of diverse VR professionals to bring their unique ideas to life.
Introducing the Oculus Developer Hub
- Session Type Lightning Talks
- Suitable for All developers/creators
Announcing the next generation of development tools for Oculus! In this talk we're introducing the brand-new Oculus Developer Hub and covering the many ways it can accelerate your workflow.
About the speakers
Spencer is an engineer on Oculus's Developer Technology team, where he works to create a better, brighter future for devs. Prior to Oculus, he worked on the League of Legends content pipeline at Riot, and prior to that he did something similar at Dreamworks Animation.
- Oculus Username pwilkins
Peter is an AR/VR, animation, and game technology engineer and entrepreneur. He is credited on multiple Academy Award-nominated films and won a Technical Oscar for his work on DreamWorks Animation’s How To Train Your Dragon 2. As a startup founder, Peter created the first 3D 360 film for virtual reality, featured at Sundance New Horizons, then went on to build and launch the Emergent platform, one of the first immersive photography platforms for VR.