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The State of Social Impact VR
- Session Type Developer Sessions
- Suitable for Creators, Consumers, Health, Training, Global governmental agencies
Creators of three highly influential social impact VR experiences will discuss accomplishments and challenges as well as what success looks like to them.
About the speakers
Amy Seidenwurm
Moderator of this session
Company Facebook
- Oculus Username tingletable
- Facebook /seidenwurm
- Instagram @tingletable
For the last 4 years, Amy Seidenwurm has been the Executive Producer of Oculus’ VR for Good where she aims to make impactful and best of class narrative VR experiences. She has produced VR projects that have been selected for over 80 festivals and social good events, including SXSW Film, Sheffield Doc Fest, Tribeca Film Festival, Skoll World Forum, Venice Film Festival and the UN General Assembly. She previously ran digital initiatives for the Los Angeles Philharmonic and The Hollywood Bowl, where she produced a traveling orchestral VR experience called VAN Beethoven that brought classical music and VR to underserved arts communities in LA. Amy worked in the record business at Elektra, Virgin and Sub Pop before she got sucked into the technology vortex at the height of the grunge years in Seattle. She's been running tech-driven initiatives for music and cultural organizations ever since. Outside of work, Amy is a beekeeper, a licensed pyrotechnician and a jalapeño enthusiast.
Sandra Bialystok
Company Home After War
- Oculus Username sbialystok
Sandra Bialystok is the Producer of “Home After War”, which debuted at the Venice International Film Festival in 2018. It since won several awards, including the 2019 SXSW Jury Award for best use of immersive arts. In her role as Digital Communications Coordinator at the Geneva International Centre for Humanitarian Demining (GICHD), a not-for-profit organization in Switzerland, Sandra collaborated closely with Oculus VR for Good and the Directors of Home After War at NowHere Media to develop the experience. Since leaving GICHD in December 2020, she has been leading communications at the International alliance for the protection of heritage in conflict areas (ALIPH) in Geneva. ALIPH is the only global fund exclusively dedicated to the protection and rehabilitation of cultural heritage in conflict and post-conflict situations. Sandra holds two Masters degrees (Oxford University, University of Toronto) and a PhD in Comparative Literature (University of Toronto).
Alton Glass
Company GRX Immersive Labs
- Oculus Username GrxImmersiveLabs
- Facebook /GRXImmersiveLabs
- Instagram @altonglassvr
Alton Glass is a visionary entrepreneur who leads a team of new media gurus who are tackling contemporary issues through immersive storytelling, creating enterprises based on AR, VR, and formats yet envisioned, and prioritizing community capacity building so that under-utilized talent and communities have access to new technology tools and training. After producing and directing feature films and television for over 15 years, Glass founded GRX Immersive Labs, utilizing emerging media technologies to enhance the consumer experience. In 2018, transformed GRX into a creative technology studio and R&D lab space with a dedicated focus on immersive storytelling and creative entrepreneurship. GRX is blazing a trail to ensure that the media makers of the future are diverse and maximize their potential as leaders, creators and innovators in virtual reality and emerging technology platforms in a way that models sustainability, and amplifies system and narrative change. Glass is the Co-Creator of TIME's "The March" executive produced by Viola Davis. The March is an immersive installation on 1963 March on Washington featuring Martin Luther King Jr's iconic "I Have a Dream" speech. His latest project POV: Points of View is a sci-fi VR series that explores the potential threats of A.I bias in law enforcement technologies.
Celine Tricart
Company Lucid Dreams Productions
- Oculus Username tricartceline
- Facebook /celine.tricart.3
- Instagram @celine_tricart
Celine Tricart is an acclaimed storyteller who has developed a unique style involving highly emotional stories and strong visual artistry. Her work has been showcased at numerous top-tier festivals including Sundance, Venice, Tribeca, SXSW, and HotDocs. She has received the Lion for Best Immersive Work at the Venice Film Festival (2019), the Storyscapes Award at Tribeca (2019), two Lumiere Awards from the Advanced Imaging Society, two Telly Awards, an Auggie and a Platinum Aurora Award, amongst many other accolades. Celine will serve as the president of the international Jury of the Venice Virtual Reality section at the Biennale Cinema 2020. Celine has helmed many 2D, 3D, and VR projects. She co-directed and produced Maria Bello’s “Sun Ladies” VR documentary about female Yazidis fighting ISIS in Iraq (Sundance 2018). In 2019, Celine released “The Key”, an interactive experience about the refugee crisis which garnered critical acclaim. Celine’s company, Lucid Dreams Productions, specializes in utilizing new technologies to further bold, unapologetic storytelling, and in empowering female voices in the filmmaking process.