See you at the next
Facebook Connect
You can still experience every moment from our first fully digital AR/VR conference. Follow the Facebook Reality Labs page on Facebook to stay up to date on the latest news and events.
Want to develop for Oculus?

We’ve created two programs to help cultivate a vibrant content ecosystem. Oculus Start provides resources for building inspired VR applications, and Launch Pad supports a select group of diverse VR professionals to bring their unique ideas to life.

New World of Possibilities with Unreal and Oculus
- Session Type Developer Sessions
- Suitable for Unreal developers/creators
In this session, you'll learn all about major improvements to Oculus integrations for UE4 from Oculus and Epic Games engineers. Some topics to be covered include iteration time improvements, new sample code, and a sneak peek into the future of the Unreal Editor.
About the speakers
Joe Kirchoff
Company Facebook
Joe has worked in the game industry on tools, pipeline, and build automation for AAA studios for more than a decade. Oculus is his first foray into Virtual Reality and he is looking forward to continuing to use his years of industry experience in making game development easier and more accessible.
Steve Smith
Company Epic Games
Steve has worked in various roles in the games industry for the past couple of decades, ranging from graphics dev on a small indie project to the Xbox ATG group, and ultimately to his current position as lead of the XR team for Unreal Engine.